Board game generator: Virtual teaching

This board game has been designed with the virtual class in mind.

Boardgame generator

Go to the Data tab and type/copy paste your questions in the spaces under Enter your questions here. You can enter a maximum of 20 questions which will be displayed randomly on the Boardgame tab. All question cells on the Data sheet must be filled (D9:D28) for the generator to work properly.

Boardgame generator. Data page examples

Now go to the Boardgame tab, your questions will be displayed one at time in the bottom right-hand corner of the screen.

Boardgame generator. Question

The game can have up to 10 players. Write their names in the spaces under the dice. Note that each player’s counter will contain the first letter of their name. Also, the colour of each counter will be the same as the background where their name is written. Click on and delete any extra counters before starting the game.

Virtual board game name and counter

A player’s turn is indicated when their name is written in red font. This changes to the next person when the Roll the Dice! button is pressed.

Virtual board game turn

To play the game, start by sharing your screen in your virtual classroom. If you are teaching face-to-face, project the board game on your whiteboard.

To start the game, press the Roll the Dice! button and move each player’s counter accordingly.

Each player moves incrementally around the board. If a player lands on a ? square, they should answer the question in the bottom right-hand corner of the screen. If you press the Roll the Dice! button again, the question will change.

Each square is programmed to change after each turn. The majority of squares will display ?, prompting the player to answer the question which is displayed in the bottom right-hand corner of the screen. However, there is the possibility that each square could display these commands: Roll again, Go back 1 space, Go back 2 spaces, Go back 3 spaces, Go back 4 spaces, Go back 5 spaces, Go forward 1 space, Go forward 2 spaces, Miss a turn, Start again, and Relax. When a player lands on a square with a command, they should act accordingly.

The aim of the game is for players to move from Start to Finish. The first player to reach the Finish square is declared the winner.

The Board game generator: Virtual teaching is macro-enabled and designed to work with Excel. If you are not using Excel, you may find this workbook will not work properly.

You can download the Board game generator: Virtual teaching here

Looking for a board game for virtual teaching which auto-generates questions and allows you to display answers? If yes, click here: Board game generator: Virtual teaching (world capital cities)

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