This game has been designed with the virtual class in mind.
If you click on the Data tab and leave the area under Enter your questions here/Enter your answers here blank, it will auto-generate questions and answers for you.
Now go to the Arrows game tab. Your questions will be displayed one at time in the bottom right-hand corner of the screen. Click on the Answer button to display the correct answer.
Do you have specific questions you would like to use? Go back to the Data tab and type/copy paste your questions and answers in the spaces under Enter your questions here/Enter your answers here. You can enter a maximum of 20 questions and answers which will be displayed randomly on the Arrows game tab. If you leave any of the cells empty on the Data tab, the auto-generator will keep working, generating question alongside your own questions and answers.
The game can have up to 10 players. Write their names in the spaces under the dice. Note that each player’s counter will contain the first letter of their name. Also, the colour of each counter will be the same as the background where their name is written. Click on and delete any extra counters before starting the game.
A player’s turn is indicated when their name is written in red font. This changes to the next person when the Roll the Dice! button is pressed.
To play the game, start by sharing your screen in your virtual classroom. If you are teaching face-to-face, project the game on your whiteboard.
To start the game, press the Roll the Dice! button and move each player’s counter accordingly.
Each player should follow the arrows as they move around the board. Landing on a hand symbol, signals the end of a player’s turn. Before starting their go, each player should read and answer the question in the bottom right-hand corner of the screen. Click on the Answer button to reveal the correct answer to the question. If you press the Roll the Dice! button again, the question will change and the answer automatically hides from view.
The aim of the game is for players to move from Start to Finish. The first player to reach the Finish square is declared the winner.
The Arrows game generator. Virtual teaching (African capital cities) is macro-enabled and designed to work with Excel. If you are not using Excel, you may find this workbook will not work properly.
You can download the Arrows game generator. Virtual teaching (African capital cities) here.
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